What is XR?

Technology

Short description

This article explains the term “Extended Reality”, or XR for short, and its application in different areas.

Definition of XR

The term “XR” is the abbreviation for “Extended Reality” or “Cross Reality”. The translation of “Extended Reality” is “augmented reality”. XR describes the computer-generated perception of digital elements in the real world or entire virtual worlds. This includes MR, AR and VR.

Definition of MR

MR is also known as “mixed reality”. It is the fusion of physical reality with virtual reality. It allows people, computers and the environment to interact with each other. MR is a mixture of AR and VR. You can find more information in the article “What is MR”.

Definition of AR

The insertion of digital elements into the real world is called “augmented reality” (AR for short). This is why it is also referred to as “augmented reality”. AR can be used in a variety of ways. For example, in the form of cell phone or tablet applications. An app could be created that makes it easier to learn a new profession. An example of this would be learning how to operate a new machine in the automotive industry. The AR app could display digital instructions next to the machine on the screen. More details on the topic of “AR” are described in the article “What is AR”.

Definition of VR

VR (virtual reality), also known as virtual reality, is a computer-generated virtual world. VR includes both games and applications. It enables an immersive gaming experience. With successful immersion, the virtual world is perceived as real reality. This intensifies emotions. In a VR horror game, the fear factor can therefore be increased and jumpscares can become a terrifying experience. You can read more about this in the article “What is VR”.

Definition of immersion

Immersion describes diving into a virtual world that has a real effect on the player. It is often associated with VR and computer games. 

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Different areas

XR can be used in various sectors. Examples include the entertainment and marketing industries, as well as education and healthcare. The entertainment industry includes films and video games, as well as concerts and sports broadcasts. The marketing industry also benefits from XR as it opens up new opportunities. One possibility would be to provide customers with an app that digitally integrates new products into their own homes. This also applies to real estate and architecture companies, as well as online stores. In education, XR can be used in the form of simulations. XR can often be found in pilot, military and medical training, as it helps to change behavior. Furthermore, XR can even combat phobias.

Application of XR

Extended reality helps to improve the user experience with the help of 360-degree films. Furthermore, applications can be created for companies or games with an entertainment purpose. XR can simplify work and learning processes and motivate users. It can also permanently and sustainably change the way the world is perceived in the future.

Problems with XR

Despite the many new possibilities that XR opens up, it also brings with it some problems. One aspect is that VR or AR glasses are still very expensive. There is also a potential risk of addiction for gamers. As immersion is greater in VR than in “classic” computer games, the risk of being swallowed up by the virtual world is significantly higher. XR can also lead to “motion sickness”. This can cause dizziness, nausea and headaches. More details on this are explained in the article “What is motion sickness”.

Conclusion

Extended reality includes all computer-generated realities. This includes MR, AR and VR. In XR, perception is influenced by computer-generated elements. Either digital elements can be integrated into the real world or even a completely virtual world can be created. Despite some problems that still need to be fixed, XR opens up a completely new world and is expected to change the perception of the world permanently and sustainably.

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