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This article will explain the term low poly modeling and give some examples of low poly games.
Low poly modeling refers to digital modeling with just a few surfaces. If you imagine a 3D model, it consists of a network of many small surfaces, usually triangles. If the number of these surfaces is reduced, a very special look is created.
Minimalism has long had a firm place in art and design; more and more design and art objects are oriented in this direction. Due to its abstraction and simplification, low poly modeling can certainly be seen as a form of minimalism.
Low poly modeling is often used in video games to create an interesting and unconventional art style.
A number of games with low poly artstyle have been released in recent years; a few are highlighted below.
The game “Superhot” generated a lot of hype on YouTube. In the game, the player has to defeat several waves of enemies from a first-person perspective. To do this, they have a wide variety of weapons at their disposal, from swords to pistols. The special feature of the game is that the enemies only move when the player moves. This mechanic and the low poly art style make the game unique.
In “Morphite”, the player travels to various randomly generated planets to explore them. Various creatures can be found here, some of which can be defeated, tamed and ridden. The player is guided to explore the planets and overcome dangerous terrain.
Another new mechanic can be found in the first person platformer “Clustertruck”. The player must jump over moving trucks at high speed and reach the finish line of each level. This becomes increasingly difficult over time as trucks come flying in from the side or from above and the speed increases.
In “Grow Home”, the player controls a small robot that gets stranded on a planet and has to get back to its spaceship. To do this, a giant plant must be cultivated so that it grows into the sky. Over time, the robot is given gadgets such as a jetpack or a glider, which makes it easier to climb the plant.
The biggest advantage of low poly modeling in games is that the player does not need a powerful computer to play. The minimalist geometry can be calculated by most computers without any problems.
The advantage for the game designer is that less time is required for modeling. This allows the focus to be placed on gameplay and story.
However, many players expect modern graphics in new games. Many do not find the art style particularly appealing and are initially put off.
The difficulty for the designer is to make the game graphically appealing. With low poly art, good lighting is essential so that the textures do not appear 'spongy'.
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