Gamification in healthcare

Society, Culture

Short description

This article deals with gamification in healthcare, which aims to convey information about health in a playful way.

What is Gamification?

This article deals with gamification in healthcare, which aims to convey information about health in a playful way.

Applications in the healthcare sector

Gamification refers to the application of typical game elements in a non-game context. It can be used in a wide variety of areas, for example in the entertainment industry or in education. You can find more information in the article “What is gamification”.

Serious Games

This type of gamification falls under the “serious games” category. Serious games are games that are used to acquire and apply acquired knowledge. Information is packaged in an entertaining way to make it easier to remember. One of the best-known games is “Dr. Kawashima's Brain Jogging”, which was released on the Nintendo DS in 2006. It trains cognitive, motor, haptic and language skills with the help of small mini-games. The application is designed to increase brain performance through daily play. A version for the Nintendo Switch has been available since this year.

How does gamification help with health?

To live a healthy and fit life, people need sufficient motivation. Sport and good nutrition are crucial for this. A lot of small steps forward are helpful to stimulate and maintain motivation. This can be made possible with the help of gamification. For this purpose, small progress can be visualized through short game levels. Furthermore, quests can be assigned that target a specific location. Players then have to reach this location by walking or jogging to it. Apps that use quests of this kind include “Zombies, Run!” or “The Walk”. Fitness apps or applications for healthy eating can also help to increase health awareness. You can find out more in the articles “The 11 best fitness apps” and “5 apps for a healthy diet”.

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Helpful tools for gamification

There are many different means of gamification that can help users to increase their motivation. These include challenges, team tasks and rewards. A reward system in the form of bonus points is also extremely helpful. Another aspect of increasing motivation is persistence in completing daily missions or climbing up the leaderboard.

Does Pokémon Go play a role in maintaining health?

One of the most popular mobile games, “Pokémon Go”, has helped to get more people out and about. Pokémon Go is a geolocation game and is designed to calculate distances traveled by the player in order to unlock achievements in the game. This includes, for example, hatching an egg. You can find out more about “Pokémon Go” in the article “What is Pokémon GO? - 3 questions, 3 answers”.

Although the game was not designed to encourage people to run, that is exactly what happened. Even young people, who nowadays often spend most of their time in front of the PC or console, were “forced” to go out.

Apps for chronically ill people

There are now apps for chronically ill people that are designed to help them cope better with their everyday life with an illness. The aim is to promote health-conscious behavior.
One example of this is the “MySugr” app for diabetes sufferers. It contains a diary with motivational messages and allows important therapy data to be recorded at a glance. The app can also be synchronized with measuring devices.

Conclusion

Nowadays, apps can encourage people to take better care of their health. Gamification is a helpful tool because people often lack the motivation to exercise regularly. This is also demonstrated by the successful game “Pokémon Go”, which has already encouraged millions of people to exercise more. It should be noted that this was not the original aim of the game. Gamification can also make everyday life easier for chronically ill people by using apps to remind them of important appointments or save therapy data.

Questions & Wishes

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