Serious games are games that are intended to impart knowledge in an entertaining way. This is why the name "serious" was chosen, as they have a serious character. They often have a learning purpose, which is why they are part of game-based learning. However, mainly digital games are developed here. In addition, the entertainment purpose is in the foreground. More details can be found in the article What is a serious game.
The term "game-based learning" is the process of incorporating playful elements into a learning context. Game-based learning serves the acquisition of knowledge and pursues an educational purpose. The focus here is on imparting knowledge. This process can be implemented both digitally and analogue.
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Game-based learning is mostly used in educational and serious games. They help to convey complex content in a simpler and more understandable way. This is made possible by the innate play instinct. The use of game elements increases the motivation to learn. At the same time, players can be enticed by exciting challenges to help increase motivation. Game-based learning can start where classical learning methods have failed. Since the learning process is extremely difficult, this method supports the learning process as well as autonomous learning.
Game-based learning can be found in a wide variety of educational settings. This includes both school education and the training and further education of employees in a company. For example, it is often used in economics and medicine.
Game-based learning is the process of incorporating playful elements into a learning context and imparting knowledge in the form of educational and serious games. With the help of exciting challenges and the use of game elements, the motivation to learn should be increased. The increase in motivation is achieved through the fun of learning and the constant, individual feedback. Game-based learning can be used in a wide variety of areas.
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