Serious games are games that draw attention to a serious and problematic topic. This also includes games of medical technology, which are intended to impart knowledge to the player about a medical procedure or device. Here, the entertainment purpose is in the foreground. Further information on the topic of "serious games" can be found in the article „What is a serious game?” erläutert.
Medical technology includes all medical products, devices and procedures. Medical devices include all medical instruments and medical substances, as well as medicines. These medical devices are used to treat diseases and to make a diagnosis. These include, for example, devices for surgery, sterilisation and surgical material.
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Gamification of medical technology can be designed in the form of simulation games. These simulations can be used as AR or VR applications in education, for example. They can serve the purpose of further education and training to explain the function of various devices, the application of drug therapies or medical procedures in a more understandable way. More possible uses of "gamification for educational purposes" can be found in the article „Gamification in Education”.
With the help of hand tracking, doctors can learn new techniques without fearing "real" consequences. This encourages creative approaches to solving emerging problems and tests dexterity and manual dexterity. In addition, practical knowledge and practice is extremely important in the medical field, because correct application counts especially in the operating theatre. For this reason, simulations are an important tool for learning practical operating theatre knowledge. Even pilots use simulations to train their trainees more effectively and prepare them for their profession.
Two examples of emergency room simulation games are "Emerge". and "RCSI Medical". EMERGE is a 3D simulation for the computer. It is used to increase the confidence of medical students in emergency situations. Students can apply their knowledge and make correct diagnoses for appropriate care. Likewise, complex situations with real conditions must be mastered and excessive demands eliminated. RCSI Medical, on the other hand, is a VR application for the Oculus Gear VR. It aims to overcome traumatic experiences in the resuscitation room for future doctors and medical staff. This serves as preparation for everyday professional life with trauma patients.
Gamification in medical technology can be realised, for example, with the help of serious games, in the form of an emergency room simulation. The type of simulation is used to train students and medical professionals. For gamification to be used successfully, the three main factors "abstraction, mechanics and interfaces" must be taken into account during development.
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